Member | Type | Offset | Share |
---|---|---|---|
PlayerState | APlayerState* | 0x290 | |
OnInstigatedAnyDamage | FMulticastInlineDelegate | 0x2a0 | |
OnPossessedPawnChanged | FMulticastInlineDelegate | 0x2b0 | |
StateName | FName | 0x2c0 | |
Pawn | APawn* | 0x2c8 | |
Character | ACharacter* | 0x2d8 | |
TransformComponent | USceneComponent* | 0x2e0 | |
ControlRotation | FRotator | 0x300 | |
bAttachToPawn : 1 | char | 0x318 |