AFortGameplayCueNotify_Actor > AGameplayCueNotify_Actor > AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: AFortGameplayCueNotify_Actor > AGameplayCueNotify_Actor > AActor > UObject namespace AFortGameplayCueNotify_BurstLatent { constexpr auto BurstEffectData = 0x3a0; // FFortBurstEffectData constexpr auto BurstResult = 0x4e0; // FFortGameplayCueSpawnResult constexpr auto MaxBurstLatentLifetime = 0x520; // float } } }
public static class Offsets { public static class Classes { // Inheritance: AFortGameplayCueNotify_Actor > AGameplayCueNotify_Actor > AActor > UObject public static class AFortGameplayCueNotify_BurstLatent { public const UInt16 BurstEffectData = 0x3a0; // FFortBurstEffectData public const UInt16 BurstResult = 0x4e0; // FFortGameplayCueSpawnResult public const UInt16 MaxBurstLatentLifetime = 0x520; // float } } }