UARComponent > USceneComponent > UActorComponent > UObject
namespace Offsets { namespace Classes { // Inheritance: UARComponent > USceneComponent > UActorComponent > UObject namespace UARFaceComponent { constexpr auto TransformSetting = 0x320; // EARFaceTransformMixing constexpr auto bUpdateVertexNormal = 0x321; // bool constexpr auto bFaceOutOfScreen = 0x322; // bool constexpr auto ReplicatedPayload = 0x328; // FARFaceUpdatePayload } } }
public static class Offsets { public static class Classes { // Inheritance: UARComponent > USceneComponent > UActorComponent > UObject public static class UARFaceComponent { public const UInt16 TransformSetting = 0x320; // EARFaceTransformMixing public const UInt16 bUpdateVertexNormal = 0x321; // bool public const UInt16 bFaceOutOfScreen = 0x322; // bool public const UInt16 ReplicatedPayload = 0x328; // FARFaceUpdatePayload } } }