USaveGame > UObject
namespace Offsets { namespace Classes { // Inheritance: USaveGame > UObject namespace UDeviceSaveCollection { constexpr auto Settings = 0x28; // TMap } } }
public static class Offsets { public static class Classes { // Inheritance: USaveGame > UObject public static class UDeviceSaveCollection { public const byte Settings = 0x28; // TMap } } }