UFortCurieElementAttachHandler > UCurieElementAttachHandler > UCurieElementGameplayEffectOwner > UObject
Member | Type | Offset | Share |
---|---|---|---|
MinWaterContentOnDetach | float | 0x90 | |
ShatterDamageThreshold | float | 0x94 | |
AggregateDamagePerActor | TMap<ABuildingActor*, float> | 0x98 |