UFortItemLayerAnimInstance_FullLocomotion > UFortItemLayerAnimInstance > UFortBaseLayerAnimInstance > UFortBaseAnimInstance > UAnimInstance > UObject
Member | Type | Offset | Share |
---|---|---|---|
WalkAdditiveStartOffset | float | 0x500 | |
PatrolLocomotionStateMachineName | FName | 0x504 | |
bRecentlyFired | bool | 0x50c | |
bIsLandPatrolling | bool | 0x50d | |
bIdle_Walk_Transition | bool | 0x50e | |
bIsPatrolLocomotionCurrentTimeAboveThreshold | bool | 0x50f |