UObject
namespace Offsets { namespace Classes { // Inheritance: UObject namespace UFortMobileHUDWidgetCustomPropertyModel { constexpr auto bIsVisibleToTheUser = 0x28; // bool constexpr auto PropertyDevName = 0x30; // FString constexpr auto PropertyDisplayName = 0x40; // FText constexpr auto PropertyTag = 0x58; // FGameplayTag } } }
public static class Offsets { public static class Classes { // Inheritance: UObject public static class UFortMobileHUDWidgetCustomPropertyModel { public const byte bIsVisibleToTheUser = 0x28; // bool public const byte PropertyDevName = 0x30; // FString public const byte PropertyDisplayName = 0x40; // FText public const byte PropertyTag = 0x58; // FGameplayTag } } }