UFortGameplayAbility_CarryPlayer > UFortGameplayAbility_Action > UFortGameplayAbility > UGameplayAbility > UObject
namespace Offsets { namespace Classes { // Inheritance: UFortGameplayAbility_CarryPlayer > UFortGameplayAbility_Action > UFortGameplayAbility > UGameplayAbility > UObject namespace UGAB_DropPlayer_C { constexpr auto UberGraphFrame = 0xb50; // FPointerToUberGraphFrame constexpr auto PlayerPawn = 0xb58; // AFortPlayerPawn* } } }
public static class Offsets { public static class Classes { // Inheritance: UFortGameplayAbility_CarryPlayer > UFortGameplayAbility_Action > UFortGameplayAbility > UGameplayAbility > UObject public static class UGAB_DropPlayer_C { public const UInt16 UberGraphFrame = 0xb50; // FPointerToUberGraphFrame public const UInt16 PlayerPawn = 0xb58; // AFortPlayerPawn* } } }