UObject
namespace Offsets { namespace Classes { // Inheritance: UObject namespace UGameplayCueNotify_Static { constexpr auto GameplayCueTag = 0x28; // FGameplayTag constexpr auto GameplayCueName = 0x2c; // FName constexpr auto IsOverride = 0x30; // bool } } }
public static class Offsets { public static class Classes { // Inheritance: UObject public static class UGameplayCueNotify_Static { public const byte GameplayCueTag = 0x28; // FGameplayTag public const byte GameplayCueName = 0x2c; // FName public const byte IsOverride = 0x30; // bool } } }