UProceduralFloatDataMap > UProceduralDataMap > UObject
namespace Offsets { namespace Classes { // Inheritance: UProceduralFloatDataMap > UProceduralDataMap > UObject namespace UProceduralVertexColorMap { constexpr auto Channel = 0xb8; // EProceduralTextureColorChannel } } }
public static class Offsets { public static class Classes { // Inheritance: UProceduralFloatDataMap > UProceduralDataMap > UObject public static class UProceduralVertexColorMap { public const byte Channel = 0xb8; // EProceduralTextureColorChannel } } }