USoundNodeAssetReferencer > USoundNode > UObject
namespace Offsets { namespace Classes { // Inheritance: USoundNodeAssetReferencer > USoundNode > UObject namespace USoundNodeWavePlayer { constexpr auto SoundWaveAssetPtr = 0x48; // TSoftObjectPtr constexpr auto SoundWave = 0x70; // USoundWave* constexpr auto bLooping = 0x78; // char : 1 } } }
public static class Offsets { public static class Classes { // Inheritance: USoundNodeAssetReferencer > USoundNode > UObject public static class USoundNodeWavePlayer { public const byte SoundWaveAssetPtr = 0x48; // TSoftObjectPtr public const byte SoundWave = 0x70; // USoundWave* public const byte bLooping = 0x78; // char : 1 } } }