UMovieSceneSequence > UMovieSceneSignedObject > UObject
namespace Offsets { namespace Classes { // Inheritance: UMovieSceneSequence > UMovieSceneSignedObject > UObject namespace UTemplateSequence { constexpr auto MovieScene = 0x68; // UMovieScene* constexpr auto BoundActorClass = 0x70; // TSoftClassPtr constexpr auto BoundPreviewActor = 0x98; // TSoftObjectPtr constexpr auto BoundActorComponents = 0xc0; // TMap } } }
public static class Offsets { public static class Classes { // Inheritance: UMovieSceneSequence > UMovieSceneSignedObject > UObject public static class UTemplateSequence { public const byte MovieScene = 0x68; // UMovieScene* public const byte BoundActorClass = 0x70; // TSoftClassPtr public const byte BoundPreviewActor = 0x98; // TSoftObjectPtr public const byte BoundActorComponents = 0xc0; // TMap } } }